#ifndef MESH
#define MESH

#include <ode/ode.h>
#include <ode/odecpp.h>
#include "material.h"

#include "vertex.h"
#include "index.h"

#include "format/3ds.h"
#include "format/mtl.h"
#include "format/obj.h"
#include "format/txt.h"
#include "format/x.h"

namespace sleek
{
    namespace node { namespace physics { class Physics; } }
    namespace texture { class draw; }
    namespace mesh
    {
        class Geometry;
    }
}

#endif
